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I turn ideas into things you can feel.

Designer and occasional developer. I work on identity, editorial and the kind of product design where somebody has to sit in a shed and watch how the work really happens.

Selected work

Three projects, written up properly.

Hover a project, or tab through them, to see it here and light its object above.

Plates

Six pieces, out of context.

Type

Set it yourself.

Ideas made tangible

What I do

Four things, done properly.

  • Identity and art direction
  • Editorial and print
  • Product and interaction design
  • Front-end build, when it helps

Twelve years, four of them in a studio and the rest on my own. I take three or four projects a year, which is fewer than I could and about as many as I can do well.

I like problems where the constraint is real: a committee that disagrees, a budget that will not stretch, a material that behaves how it wants. The work gets better when something is pushing back.